Suggestion Box - Changes to existing AA ideas

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Mordecham
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Re: Suggestion Box - Changes to existing AA ideas

Post by Mordecham »

Removed? Out of curiosity, why is the Trainer Union slated to be removed?

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Re: Suggestion Box - Changes to existing AA ideas

Post by Pikachu3828 »

Mordecham wrote:Removed? Out of curiosity, why is the Trainer Union slated to be removed?
Because the Trainer Union was a rushed feature. Originally the Trainer Union was going to comprise of 3 separate unions; one for people with positive karma, one for negative karma and one independent of karma. Since I am a university student I can only code when I am not at uni and when I was making the TU, uni was soon to begin. Thus what you see of the TU is a very slimmed down version of what was planned, and the rush was also evident in the code.

To put it simply, the Trainer Union code is not very flexible. It is awkward to add new quests and it is hard to make other pages cleanly interact with TU mission data. The TU was released in 2.0, and the mini-quest feature was added in 2.1. The mini-quest feature is much better coded. Adding new missions is simple and mission-specific code can easily be inserted into other pages. The mini-quest feature also allows me to create multiple independent quest lines, whereas the TU mission code only allows one mission at a time.

They both offer the same function of adding missions but since one is far superior to the other it does not make sense to keep both, especially since as mentioned adding new missions to the TU is a pain.

Edit: I made this post before I saw that WK_WC already explained a lot of it in his post on the previous page so sorry for the repetition.

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Re: Suggestion Box - Changes to existing AA ideas

Post by Mordecham »

Pikachu3828 wrote:
Mordecham wrote:Removed? Out of curiosity, why is the Trainer Union slated to be removed?
Because the Trainer Union was a rushed feature. Originally the Trainer Union was going to comprise of 3 separate unions; one for people with positive karma, one for negative karma and one independent of karma. Since I am a university student I can only code when I am not at uni and when I was making the TU, uni was soon to begin. Thus what you see of the TU is a very slimmed down version of what was planned, and the rush was also evident in the code.

To put it simply, the Trainer Union code is not very flexible. It is awkward to add new quests and it is hard to make other pages cleanly interact with TU mission data. The TU was released in 2.0, and the mini-quest feature was added in 2.1. The mini-quest feature is much better coded. Adding new missions is simple and mission-specific code can easily be inserted into other pages. The mini-quest feature also allows me to create multiple independent quest lines, whereas the TU mission code only allows one mission at a time.

They both offer the same function of adding missions but since one is far superior to the other it does not make sense to keep both, especially since as mentioned adding new missions to the TU is a pain.

Edit: I made this post before I saw that WK_WC already explained a lot of it in his post on the previous page so sorry for the repetition.
All right, that makes sense. What will happen with the Trainer Union missions, then, and the achievements tied to them? Will they just be gone, with the achievements becoming "Feats of Strength" (to borrow a term from WoW)? Or will the missions just be remade as mini-quests?

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Re: Suggestion Box - Changes to existing AA ideas

Post by Haru Totetsu »

You should get some more people to help out with the coding...
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Re: Suggestion Box - Changes to existing AA ideas

Post by Mordecham »

WhoKnows_WhoCares wrote:...As for how to tell on those that are similar in colour - good question, as the sprite is currently the only thing that does show up. there is no other indicator...
Reading this over in the Questions thread got me thinking. The games have an indicator that a Pokemon is shiny aside from the actual sprite's color, which is really helpful when the color difference isn't all that major. Anyone can see there's something different about a shiny Charizard...but Charmander is less obvious. Maybe they could have a small star in the corner of their sprite? Or the text for their name/species might be a different color?

For example:

Pistol the Ivysaur <---not shiny
Pistol the Ivysaur <---shiny

Going along those lines, it might be nice to have something to indicate what Generation a Pokemon is as well. I don't know about everyone else, but while I recognize some sprites as being from a particular game, I certainly don't have all of them down pat. It'd be nice to have some mark or icon or something to help.

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Re: Suggestion Box - Changes to existing AA ideas

Post by Pikachu3828 »

Mordecham wrote:All right, that makes sense. What will happen with the Trainer Union missions, then, and the achievements tied to them? Will they just be gone, with the achievements becoming "Feats of Strength" (to borrow a term from WoW)? Or will the missions just be remade as mini-quests?
Didn't mean to ignore this, must have read it and intended to reply later before forgetting.

I'm not sure what I'll do with them yet. The reason the TU is still there is because I haven't decided what to do with the rewards it gives. I don't play WoW so I'm not sure what Feats of Strength are but I'm basically marking the TU as "deprecated" for the time being.

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Re: Suggestion Box - Changes to existing AA ideas

Post by Mordecham »

"Feats of Strength" are a special category of achievements in WoW. Basically, they are bragging rights, because most of them are not actually possible to get anymore. Some Feats of Strength (a small group) can still be achieved, but they require going way out of your way, or grinding something for a very long time. The rest are things like "I logged in during the game's fifth anniversary" or "I completed this quest chain that doesn't exist anymore because the reward was made easier to get" or "I maxed out this stat that was eliminated when the game's coding was upgraded". Stuff like that.

If AA had a similar category of achievements, then if the Trainer Union were to disappear, its quests and achievements would just be gone, no longer possible to do...but the people who'd done it before then would still have the achievements showing that they did. There might also be achievements for acquiring special no-longer-available Pokemon, like the legendary birds for example, or for earning prizes from specific contests. There would be achievements people could show off because they don't just say "I did something difficult to do", they say "I did something impossible to do".

Going a little further with this idea, if you did remove the Trainer Union, and just "archived" the Trainer achievements, you could later introduce some other quest hub, perhaps for an intentionally limited time, with achievements tied to it (Mirage Island, perhaps?).

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Re: Suggestion Box - Changes to existing AA ideas

Post by Sally_Ann »

Can we please have something like a 2 day timer in the pokedolls trades, I am fed up of looking at retarded trades of commons for Mewtwo that have been up there over a month now and we cna't see the new peopls legit trades through all the spam.


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Re: Suggestion Box - Changes to existing AA ideas

Post by Mordecham »

Sally_Ann wrote:Can we please have something like a 2 day timer in the pokedolls trades, I am fed up of looking at retarded trades of commons for Mewtwo that have been up there over a month now and we cna't see the new peopls legit trades through all the spam.
I second this. Not only are there old trades that will probably never be accepted cluttering the Local Marketplace, but some of them were entered wrong, so that the trade is requesting an imageless broken link that actually can't be accepted.

Edit to add: It would also be nice if we could be sent an automated PM when someone offers us a Pokedoll trade, like we get for regular Pokemon trades.

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Re: Suggestion Box - Changes to existing AA ideas

Post by Sally_Ann »

I am thinking that a trade limit of 3 trades per person active, in the pokedolls and the main trade post would maybe help a little and not be too much of a problem for people?

"you already have 3 trades active, you must remove one of your trades before you upload another one"

Not sure how people feel about this?


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Re: Suggestion Box - Changes to existing AA ideas

Post by Sally_Ann »

Sorry for double posting but I don't want to get cluttered or make a massive wall of text but it's about time I posted some of the things that annoy me/may improve the site.

Show amount of Berries you have in Berry allotment when you plant them or make smoothies.

Ability to sort shops by how many items they have for sale, or how many sales they made, or anything really to sort inactive shops from active ones. Most annoying to go through the top 40 shops and they are all empty.

All availible pokes for stone evolution showing so I don't have to move 10 pokes out of the way to get to the one I need.

Make is so you can choose a fixed box for breeding since all my pokes in the default box I want to trade or sell but it keeps puting my breeding ones back into 'the' default box once it's finished with them, I'd prefer it put them back where they came from.

Make it so you can choose a fixed box for the shop instead of everything going through default box.

Some sort of records for the shop/trades/events. It flashes by so fast especially if I am swapping out eggs or F5 spam bug hunting that I miss everything thats just happened. Even if it cleared itself daily at reset or showed the top 20 then deleted the bottom events as new ones showed up it would be handy

Show which poke you have on meditation island on home page like it does your ranch. That way you know exactly where all your pokes are.

One or 2 have been mentioned already and are in the pipeline for improvments and some might not be possible but I'm going to post them all anyways since I've been adding stuff to this list for a long while. The Amount of pokes availible on TPC, plus the trade post limits stuff was also on here but they've both literally just been covered in other topics.


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Re: Suggestion Box - Changes to existing AA ideas

Post by Miffe »

I've seen that the pokedolls at the hourly giveaway disappears within one to three minutes. This didn't happen before. Thus I suspect that there are one or two persons out there hoarding pokedolls. I suggest that it becomes impossible to grab more than three pokedolls, or that you only get to grab one every 10 minutes. (People need to share).

It would also be a help if it were possible to see which stores that have been restocked since your last visit to the shopping center. Then you wont need checking the stores all over again.
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Re: Suggestion Box - Changes to existing AA ideas

Post by Powerchu »

just a little idea i thought of for breeding/trading:

Since we already have a search implemented into the shopping center, maybe we could have a similar search feature for the trade center where we can look for specific pokemon to see if anyone has put it up for trade (similar to how shopping center search would show if someone up the searched pokemon up for sale, and if there were multiples up it would say who, how much, and link to their shop).

the breeding part of this is maybe instead of having to search through the huge amount of pokemon have in their boxes for compatible pokemon, maybe make it like how the gen 2 is kind of set up (how it only pops up with gen 2 pokemon when you select one) but instead make it show only pokemon that are in the same egg group (aka compatible pokemon would show up). The could also be a search option (like for shopping center) that could be used to search for pokemon by a specific egg group.
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Re: Suggestion Box - Changes to existing AA ideas

Post by pokemaster »

Declassing Fossils from Key Items to Normal Items so can sell and trade?

~ pokemaster

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Re: Suggestion Box - Changes to existing AA ideas

Post by pokemaster »

Sorry for double post, but it has been over a month, so hopefully you can forgive me :-)

Since the breeding had been updated I was really looking forward to getting 2 or more slots and I got 2 today. I then wondered how you would know if you had one or two eggs. However, apart from knowing the time and working out two hours there seems to be no other way, so was wondering (and I know it sounds a bit silly) but could there be "collect egg" for one egg "Collect 2 eggs" and so on?

~ pokemaster

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