In desperate need of Gardevoir moveset...
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In desperate need of Gardevoir moveset...
My current set:
Gardevoir@Shell Bell Lv 52
Psychic
Thunderbolt
Hypnosis
Dream Eater
I can get any legal moveset in the game(it's a netbattle thing), so fire away the most evil ones! (Oh, BTW, ever heard of the evil nightmarish Gardevoir that occurs after it Traces Shedinja's Wonder Guard? lol)
Gardevoir@Shell Bell Lv 52
Psychic
Thunderbolt
Hypnosis
Dream Eater
I can get any legal moveset in the game(it's a netbattle thing), so fire away the most evil ones! (Oh, BTW, ever heard of the evil nightmarish Gardevoir that occurs after it Traces Shedinja's Wonder Guard? lol)
- Berserk Murkrow
- Pewter City
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Hmmm... in order to work out a moveset, I also need the Gardevoir's nature. But here's the one I have used in the past:
Gardevoir@Shell Bell
Nature: Modest (Special Attack +, Attack -)
Ability: Either is fine
Attacks:
Psychic- Basic staple in a Psychic Pokemon's moveset
Thunderbolt- Variety
Reflect- Makes up for Gardevoir Sub-Par DEFENSE
Will-o-Wisp- Deals out damage and lowers opponent's ATTACK
OR
Calm Mind- Raises Gardevoir's SPECIAL ATTACK and SPECIAL DEFENSE stats to great heights.
Gardevoir@Shell Bell
Nature: Modest (Special Attack +, Attack -)
Ability: Either is fine
Attacks:
Psychic- Basic staple in a Psychic Pokemon's moveset
Thunderbolt- Variety
Reflect- Makes up for Gardevoir Sub-Par DEFENSE
Will-o-Wisp- Deals out damage and lowers opponent's ATTACK
OR
Calm Mind- Raises Gardevoir's SPECIAL ATTACK and SPECIAL DEFENSE stats to great heights.
- Berserk Murkrow
- Pewter City
- Posts: 103
- Joined: Thu 15 Apr, 2004 8:08 pm
- Pokémon D/P Friend code: 0
- Location: My Murkrow Lair
- Contact:
- Berserk Murkrow
- Pewter City
- Posts: 103
- Joined: Thu 15 Apr, 2004 8:08 pm
- Pokémon D/P Friend code: 0
- Location: My Murkrow Lair
- Contact:
- pikachufreak
- Victory Road
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Feebas
[mod]Please don't SPAM, From Pika9[/mod]
- Pikachu90000
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- baby_vulpix
- First Pokémon!
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Gardevoir@ King's Rock
ability: Synchornize
Moveset:
Psychic
Confusion
Calm Mind
Double Team
Mind you, mine happens to be strong for level 37 (Sp. Attack: 117) for me at least so, that's mine and I don't plan on changing it.
ability: Synchornize
Moveset:
Psychic
Confusion
Calm Mind
Double Team
Mind you, mine happens to be strong for level 37 (Sp. Attack: 117) for me at least so, that's mine and I don't plan on changing it.
I have no name for the tie us to reality. That is something I seriously DON'T do.
- litgirllaura
- Pallet Town
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