Help With Pokemon Red (Yes, I know it's old)

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Pikachu90000
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Post by Pikachu90000 »

Tell my what city you are near
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Post by charizard123 »

??????Listen i beat the boss of team rocket then what shall i do.Is ther secret door or what?

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Post by Pikachu90000 »

Where are you! Then I can help you
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Post by charizard123 »

wait i will go in pokemon fire and tell you where are i

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Post by charizard123 »

Celadon city.in gamecorner ther are the switch and i pull switc then i brok to the team rocket base and beat tim rocket's boss

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Post by Pikachu90000 »

I just took a litte bit of someone's walkthrough
Rocket's Hideout
===========================================================================
A rather small dungeon that can be cleared quickly, but is filled with
Trainers everywhere. My advice is to bring a pokemon that knows fighting/
dark/psycic/ and water moves. Several good Pokemon include Kadabra/Alakazam
(Psysic), Gyrados (Dark and Water), and Hitmonlee/Hitmonchan (Fighting).

Here is a quick layout of the building: Floor 1 only has a few items,
5 trainers (2 you can battle now, and a few others later). Floor 2 is
unimportant right now, so head down to 3. Once there, head to the
left, and follow the arrow maze:

Right, Stop, down, stop, left, down, and stop

Once you do that, you will be near a rocket, and the path to the 4th
floor. Go to the rocket and beat him in a battle and take the lift Key and
go back to the second basement floor. From there, go in these directions:

Bottom Force Pad, Down and First Force Pad, right, left, right and down
first force pad, down and to the elevator. Go to the Control pannel and
choose the 4th Basement to continue.

There, you will have to fight two rocket members to continue. Once you
do that, you will have to fight Giovanni for the Sliph Scope

/-------------------------------------------------------------------------\
|Boss: Giovanni Money: 2871 |
|-------------------------------------------------------------------------|
|Pokemon: Onix, Level 25 (Rock/Ground) |
| Rhyhorn, Level 24 (Rock/Ground) |
| Kangaskhan, Level 29 (Normal) |
|-------------------------------------------------------------------------|
|Info: With two Rock/Ground Pokemon and a Normal Pokemon, this fight is |
| rather easy. Onix and Rhyhorn are both 4X weak against Grass, Water|
| Ice, and 2X to Ground and fighting, so they should go down with a |
| Water Pulse or a Vine Whip/Razor Leaf. Kangaskhan, however, is very|
| strong, and will usually use a move called dizzy punch. Use |
| fighting moves against it. |
\-------------------------------------------------------------------------/

Once you beat Giovanni, he will leave a Pokeball with the Sliph Scope in
it. Take it, and while you are in Celadon, get the Tea from the old lady
I was telling you about earlier, and head back to Pokemon Tower in Lavander
town.

===========================================================================
Pokemon Tower
===========================================================================
Pokemon tower is broken up in 7 floors, 3 of which are without Pokemon, and
one that you will need a item to proceed. Since the whole point is to get to
the other side of the room and continue, I will not elaborate on it too
much. The first floor does not have any trainers or Pokemon, so continue
on. The second floor has your rival (If you didn't beat him earlier), but
holds no Pokemon. Floors 3-4 hold both Pokemon and Trainers (and if you
don't have the sliph scope, the wild Pokemon will only appear as a Nameless
Ghost. It's only attack is to prevent your Pokemon from attacking, and you
cannot catch it). Floor 5 holds the same as always, but has a white magic
healing area in the middle of it.

Floor six is normal until you get to the staircase. There, you will have
to battle a Ghost of a Marowak that you cannot catch, and must defeat to
continue. One note, though, is you cannot continue without a Pokedoll from
the department store, or the Sliph Scope you got from Giovanni. After you
defeat it, continue up the the 7th and final floor, where there is no
Pokemon, but only Mr. Fuji. Defeat all 3 rockets and talk to him to head
back to his house. Once you are in Fuji's house, talk to him to get the
Pokeflute, a item that can awaken Snorlax on the field, and awaken sleeping
Pokemon in battle.

Once you are done with that, you have 3 options: you can either go on
route 12 to Fuchia, route 16 to Fuchia, or go to the Guarded Saffron and
free it from Team Rocket's control. Since it will be a pain in the *
right now (And your Pokemon should only be in the high 20's, low 30's)
head to Fuchia for now.

===========================================================================
The Path to Fuchia
===========================================================================
In all, there are two ways to go to Fuchia City to the south (I will
elaborate more on it in a later update). Both are blocked by Snorlax, so
you will need the Pokemon flute if you havn't gotten it yet (Read Above).
Each of the two available snorlax's in the game are at level 30, and come
equipped with Rest, Body Slam, Yawn, and something else...Anyways, you
may want to defeat one of the Snorlax's, go to Fuchia and get the Ultra
ball's, and go catch a Snorlax that way.

In terms of the routes, Route 16 and Cycling Road is the quickets and
most trainer free of the two available routes. Although there are a few
bikers and cueballs with Poison and Fighting Pokemon, they are pretty
easy to take care of. Route 12 is the longer, and more trainer filled
of the two, but the best for beginners that need the EXP. Either way,
both lead straight to Fuchia City.

===========================================================================
Fuchia City
===========================================================================
Although not as busy as Safron and Celadon, Fuchia has 5 points of
Interest: Safari Zone, Pokemon Center, Gym, Warden's house, and Fisherman's
house. The Gym, located in the lower left of Fushia (One house from the
Pokemon Center, thank god), is home to Poison pokemon. The Safari Zone is
required stop, since you need to get both Surf and the Gold Teeth from it
to move further in the game. The Pokemon mart is a must, since it now
sells the Ultra Ball's needed to catch the bigger, stronger, and Legendary
Pokemon. The warden's house is where you will trade the Gold Teeth for the
HM for Strength (HM 04), and the Fisherman's house (Both the Wardens's
house and the fisherman's house is next to each other in the lower right
part of Fuchia), is home to the Super Rod, the best of all 3 of the rods.

The main thing we will worry about, though, is the Fuchia City Gym.
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Post by charizard123 »

Thanks.But is that old lady in celadon city?

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Post by Pikachu90000 »

Are you talking about the one standind near the small lake? It's a man
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Post by charizard123 »

When you beat giovani he say go to old lady for tea.Is that old lady in celadon city

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Post by Pikachu90000 »

It's in the Celedon Mansion. I used the walkthrough from Red.
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Post by charizard123 »

aha i celadon mansion i go and old lady give me a tea!!!

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Post by Pikachu90000 »

Now you can go to Saffron! BTW this is my 1850th post
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Post by charizard123 »

Safron??

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Post by Pikachu90000 »

Yes you know the city near Celedon. That walkthrough isn't that correct because it was for Red. Your playing Fire on your computer even though it is illagle but it is not when you delete it before 24 hours.
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