This is an interesting question. What i meant is, who is your dream sweeper, to K.O everyone? So many of them... Which is your favorite. Here i go:
BTW: it goes like this:
<Name> <Level> <@item>
<Explain all>
<Ability>
<Explain>
<Nature>
<Explain>
<Move 1>
<Explain>
<Move 2>
<Explain>
<Move 3>
<Explain>
<Move 4>
<Explain>
Heracross Lv. 100 @Scope Lens
Pinsir was before, my favorite Psychical sweeper of all time. But when G/S/C came out, i headbutted a tree and found Heracross! I found out it surpasses the power of Pinsir, and now, Heracross is my favorite. I put Scope Lens here because with the powerful moves of Heracross, it might have a chance of scoring a critical hit, which is lethal.
Guts
When inflicted with a stat condition, attack raises by 150%. Kinda useless, i hoped Heracross to have better.
Adamant (+atk -sp. atk)
Ever heard of a psychical sweeper that had a special move?
Brick Break
Ah, the base move. 75 atk power isnt too bad. Along with STAB and Heracross' high atk, a very good attack overall. Dark types go bye bye!
Megahorn
Heracross comes with the most powerful bug move in the games. And also, the only one to have STAB with it too. 120 atk power is huge. Accuracy is pretty low, but you can still score many hits. Try this on a Cacturne. x4 weakeness!
Swords Dance
Erm... To heighten attack i suppose. If you do have a chance, use it, so every attack you do, K.Os the opponent. I liked doing this with Pinsir.
Earthquake/Rock Slide
Both are raw power moves, i prefer Earthquake as it is more powerful and accurate, but it depends. I guess Rock Slide might deafeat flying types, i would switch out because flying pokemon are faster, and can K.O Heracross in one hit with a flying attack.
Well there goes me. How about you?
What is the bulk of your perfect team?
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Houndoom@Leftovers Level 100
I do love this Special Sweeping Evil Dog. It has one of the best Special Stats in the game and is perfect at it's job.
Ability: Flash Fire
{Though a human player would never use a Fire-Type move against Houndoom, CPU players tend to make stupid moves. And if your in a Double Battle, and Houndoom's partner knows a Fire-Type move, you can easily boost the strength of Houndoom's Fire-Type attack. I know this happens because it happened when I was battling a Houndoom and Alakazam & the Alakazam knew Fire Punch.}
Nature: Timid
{Houndoom already has an awesome special attack, so I decided to increase it's other needed stat. Since Houndoom has average Defenses, it will need Speed to get more attacks in.}
To let all of you know I'm going with the set I put in the POTW section.
Flamethrower
{The base move of Houndoom's move set. Accuracy, strength, STAB, it's all here. Boosted by Sunny Day.}
Crunch
{The other STABBer move. Great for taking out Ghost and Psychic types.}
Solarbeam
{Made a One-Turn move by Sunny Day. Also takes care of Ground and Water Types.}
Sunny Day
{All reasons of the move stated above.}
I do love this Special Sweeping Evil Dog. It has one of the best Special Stats in the game and is perfect at it's job.
Ability: Flash Fire
{Though a human player would never use a Fire-Type move against Houndoom, CPU players tend to make stupid moves. And if your in a Double Battle, and Houndoom's partner knows a Fire-Type move, you can easily boost the strength of Houndoom's Fire-Type attack. I know this happens because it happened when I was battling a Houndoom and Alakazam & the Alakazam knew Fire Punch.}
Nature: Timid
{Houndoom already has an awesome special attack, so I decided to increase it's other needed stat. Since Houndoom has average Defenses, it will need Speed to get more attacks in.}
To let all of you know I'm going with the set I put in the POTW section.
Flamethrower
{The base move of Houndoom's move set. Accuracy, strength, STAB, it's all here. Boosted by Sunny Day.}
Crunch
{The other STABBer move. Great for taking out Ghost and Psychic types.}
Solarbeam
{Made a One-Turn move by Sunny Day. Also takes care of Ground and Water Types.}
Sunny Day
{All reasons of the move stated above.}
I'm back. And better then ever!
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My fav is Tyrannitar
1st move: Rockslide (kills flying. fire, bug)
2nd move: Earthquake (kills fire, electric, rock, poison)
3rd move: Crunch (kills off Psychic ~ very handy)
4th move: Hyper Beam ( Takes a turn to recharge but is extremely powerful)
2nd move: Earthquake (kills fire, electric, rock, poison)
3rd move: Crunch (kills off Psychic ~ very handy)
4th move: Hyper Beam ( Takes a turn to recharge but is extremely powerful)