# 114 - Tangela |
# 115 - Kangaskhan |
# 116 - Horsea |
Kangaskhan - ???? |
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"It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe."
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Base stats |
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HP | Attack | Defense | Special attack | Special defense | Speed |
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105 | 95 | 80 | 40 | 80 | 90 |
Evolutionary Chain |
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Kangaskhan |
EV Data |
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HP 2 |
Miscellaneous |
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Height | Weight | Abilities | Wild Item |
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7' 03 | 176.4lb | Early Bird Scrappy |
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Catch Rate | Steps to hatch | Base Happiness | Classification |
45 | 5,120 | 70 | |
German | French | Japanese | Romaji |
Kangama | Kangourex | ???? | Garura |
Pokédex Flavours |
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Black | It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe. |
White | It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe. |
Red/Blue | The infant rarely ventures out of its mother's protective pouch until it is 3 years old. |
Yellow | Raises its young in its belly pouch. Won't run from any fight to keep its young protected. |
Gold | If it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster. |
Silver | To protect its young, it will never give up during battle, no matter how badly wounded it is. |
Crystal | To avoid crushing the baby it carries in its pouch, it always sleeps standing up. |
Ruby | If you come across a young KANGASKHAN playing by itself, you must never disturb it or attempt to catch it. The baby POKéMON's parent is sure to be in the area, and it will become violently enraged at you. |
Sapphire | If you come across a young KANGASKHAN playing by itself, you must never disturb it or attempt to catch it. The baby POKéMON's parent is sure to be in the area, and it will become violently enraged at you. |
Emerald | If you come across a young KANGASKHAN playing by itself, never try to catch it. The baby's parent is sure to be in the area, and it will become violently enraged. |
Fire Red | The female raises its offspring in a pouch on its belly. It is skilled at attacking using COMET PUNCH. |
Leaf Green | The infant rarely ventures out of its mother's protective pouch until it is three years old. |
Diamond | It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe. |
Pearl | It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe. |
Platinum | It raises its offspring in its belly pouch. It lets the baby out to play only when it feels safe. |
Heart Gold | If it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster. |
Soul Silver | To protect its young, it will never give up during battle, no matter how badly wounded it is. |
Black/White Learned Moves |
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Move | Level | Type | Classification | Power | PP | Accuracy |
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Comet Punch | 1 | 18 | 15 | 85 | ||
Leer | 1 | 0 | 30 | 100 | ||
Fake Out | 7 | 40 | 10 | 100 | ||
Tail Whip | 10 | 0 | 30 | 100 | ||
Bite | 13 | 60 | 25 | 100 | ||
Double Hit | 19 | 35 | 10 | 90 | ||
Rage | 22 | 20 | 20 | 100 | ||
Mega Punch | 25 | 80 | 20 | 85 | ||
Chip Away | 31 | 70 | 20 | 100 | ||
Dizzy Punch | 34 | 70 | 10 | 100 | ||
Crunch | 37 | 80 | 15 | 100 | ||
Endure | 43 | 0 | 10 | 0 | ||
Outrage | 46 | 120 | 15 | 100 | ||
Sucker Punch | 49 | 80 | 5 | 100 | ||
Reversal | 55 | 1 | 15 | 100 |
Black/White Egg Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Stomp | 65 | 20 | 100 | ||
Trump Card | 1 | 5 | 0 | ||
Hammer Arm | 100 | 10 | 90 | ||
Crush Claw | 75 | 10 | 95 | ||
Endeavor | 1 | 5 | 100 | ||
Focus Punch | 150 | 20 | 100 | ||
Uproar | 90 | 10 | 100 | ||
Foresight | 0 | 40 | 0 | ||
Focus Energy | 0 | 30 | 0 | ||
Counter | 1 | 20 | 100 | ||
Disable | 0 | 20 | 100 | ||
Double-Edge | 120 | 15 | 100 | ||
Circle Throw | 60 | 10 | 90 |
Black/White Tutor Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Black/White TH/HM Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Work Up | 0 | 30 | 0 | ||
Hail | 0 | 10 | 0 | ||
Rock Smash | 40 | 15 | 100 | ||
Shadow Ball | 80 | 15 | 100 | ||
Sunny Day | 0 | 5 | 0 | ||
Rain Dance | 0 | 5 | 0 | ||
Hidden Power | 1 | 15 | 100 | ||
Safeguard | 0 | 25 | 0 | ||
Frustration | 1 | 20 | 100 | ||
Return | 1 | 20 | 100 | ||
Facade | 70 | 20 | 100 | ||
Brick Break | 75 | 15 | 100 | ||
Rock Tomb | 50 | 10 | 80 | ||
Bulldoze | 60 | 20 | 100 | ||
Retaliate | 70 | 5 | 100 | ||
Incinerate | 30 | 15 | 100 | ||
Round | 60 | 15 | 100 | ||
Shadow Claw | 70 | 15 | 100 | ||
Giga Impact | 150 | 5 | 90 | ||
Focus Blast | 120 | 5 | 70 | ||
Fling | 1 | 10 | 100 | ||
Aerial Ace | 60 | 20 | 0 | ||
Attract | 0 | 15 | 100 | ||
Swagger | 0 | 15 | 90 | ||
Thunderbolt | 95 | 15 | 100 | ||
SolarBeam | 120 | 10 | 100 | ||
Strength | 80 | 15 | 100 | ||
Hyper Beam | 150 | 5 | 90 | ||
Blizzard | 120 | 5 | 70 | ||
Ice Beam | 95 | 10 | 100 | ||
Surf | 95 | 15 | 100 | ||
Flamethrower | 95 | 15 | 100 | ||
Roar | 0 | 20 | 100 | ||
Thunder | 120 | 10 | 70 | ||
Earthquake | 100 | 10 | 100 | ||
Dig | 80 | 10 | 100 | ||
Sandstorm | 0 | 10 | 0 | ||
Protect | 0 | 10 | 0 | ||
Thief | 40 | 10 | 100 | ||
Substitute | 0 | 10 | 0 | ||
Rock Slide | 75 | 10 | 90 | ||
Rest | 0 | 10 | 0 | ||
Fire Blast | 120 | 5 | 85 | ||
Double Team | 0 | 15 | 0 | ||
Toxic | 0 | 10 | 90 | ||
Cut | 50 | 30 | 95 |