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| Metang - ???? |
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"It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet."
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| Base stats |
|---|
| HP | Attack | Defense | Special attack | Special defense | Speed |
|---|---|---|---|---|---|
| 60 | 75 | 100 | 55 | 80 | 50 |
| Evolutionary Chain |
|---|
![]() | ![]() | ![]() |
| Beldum | Metang | Metagross |
| From level 20 | From level 45 |
| EV Data |
|---|
| Defense 2 |
| Miscellaneous |
|---|
| Height | Weight | Abilities | Wild Item |
|---|---|---|---|
| 3' 11 | 446.4lb | Clear Body |
Metal Coat |
| Catch Rate | Steps to hatch | Base Happiness | Classification |
| 3 | 0 | 35 | |
| German | French | Japanese | Romaji |
| Metang | Metang | ???? | Metang |
| Pokédex Flavours |
|---|
| Black | It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet. |
| White | It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet. |
| Ruby | When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. By linking its brains magnetically, this POKéMON generates strong psychokinetic power. |
| Sapphire | When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. This POKéMON turns its arms to the rear for traveling at high speed. |
| Emerald | The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour. |
| Fire Red | It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won't leave a scratch. |
| Leaf Green | It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won't leave a scratch. |
| Diamond | It is formed by two BELDUM joining together. Its steel body won't be scratched if it collides with a jet. |
| Pearl | It is formed by two BELDUM joining together. Its steel body won't be scratched if it collides with a jet. |
| Platinum | It is formed by two BELDUM joining together. Its steel body won't be scratched if it collides with a jet. |
| Heart Gold | When two BELDUM fuse together, a magnetic nervous system places their brains in union. |
| Soul Silver | When two BELDUM fuse together, a magnetic nervous system places their brains in union. |
| Black/White Learned Moves |
|---|
| Move | Level | Type | Classification | Power | PP | Accuracy |
|---|---|---|---|---|---|---|
| Magnet Rise | 1 | 0 | 10 | 0 | ||
| Take Down | 1 | 90 | 20 | 85 | ||
| Metal Claw | 1 | 50 | 35 | 95 | ||
| Confusion | 1 | 50 | 25 | 100 | ||
| Metal Claw | 20 | 50 | 35 | 95 | ||
| Confusion | 20 | 50 | 25 | 100 | ||
| Scary Face | 24 | 0 | 10 | 90 | ||
| Pursuit | 28 | 40 | 20 | 100 | ||
| Bullet Punch | 32 | 40 | 30 | 100 | ||
| Psychic | 36 | 90 | 10 | 100 | ||
| Iron Defense | 40 | 0 | 15 | 0 | ||
| Agility | 44 | 0 | 30 | 0 | ||
| Meteor Mash | 48 | 100 | 10 | 85 | ||
| Zen Headbutt | 52 | 80 | 15 | 90 | ||
| Hyper Beam | 56 | 150 | 5 | 90 |
| Black/White Egg Moves |
|---|
| Move | Type | Classification | Power | PP | Accuracy |
|---|
| Black/White Tutor Moves |
|---|
| Move | Type | Classification | Power | PP | Accuracy |
|---|
| Black/White TH/HM Moves |
|---|
| Move | Type | Classification | Power | PP | Accuracy |
|---|---|---|---|---|---|
| Cut | 50 | 30 | 95 | ||
| Rain Dance | 0 | 5 | 0 | ||
| Sunny Day | 0 | 5 | 0 | ||
| Psych Up | 0 | 10 | 0 | ||
| Shadow Ball | 80 | 15 | 100 | ||
| Rock Smash | 40 | 15 | 100 | ||
| Facade | 70 | 20 | 100 | ||
| Brick Break | 75 | 15 | 100 | ||
| Rock Tomb | 50 | 10 | 80 | ||
| Aerial Ace | 60 | 20 | 0 | ||
| Gyro Ball | 1 | 5 | 100 | ||
| Rock Polish | 0 | 20 | 0 | ||
| Flash Cannon | 80 | 10 | 100 | ||
| Grass Knot | 1 | 20 | 100 | ||
| Hone Claws | 0 | 15 | 0 | ||
| Psyshock | 80 | 10 | 100 | ||
| Telekinesis | 0 | 15 | 0 | ||
| Round | 60 | 15 | 100 | ||
| Hidden Power | 1 | 15 | 100 | ||
| Frustration | 1 | 20 | 100 | ||
| Return | 1 | 20 | 100 | ||
| Hyper Beam | 150 | 5 | 90 | ||
| Strength | 80 | 15 | 100 | ||
| Earthquake | 100 | 10 | 100 | ||
| Toxic | 0 | 10 | 90 | ||
| Psychic | 90 | 10 | 100 | ||
| Double Team | 0 | 15 | 0 | ||
| Light Screen | 0 | 30 | 0 | ||
| Reflect | 0 | 20 | 0 | ||
| Flash | 0 | 20 | 100 | ||
| Explosion | 250 | 5 | 100 | ||
| Rest | 0 | 10 | 0 | ||
| Rock Slide | 75 | 10 | 90 | ||
| Substitute | 0 | 10 | 0 | ||
| Protect | 0 | 10 | 0 | ||
| Sludge Bomb | 90 | 10 | 100 | ||
| Sandstorm | 0 | 10 | 0 | ||
| Swagger | 0 | 15 | 90 | ||
| Bulldoze | 60 | 20 | 100 |



