# 056 - Mankey

# 057 - Primeape

# 058 - Growlithe

Primeape - ?????


"It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder."
Gender ratio Species Colour
50.0%
50.0%
Pig Monkey Brown
Egg Group(s) Lv 100 Exp Shape
Ground
1,000,000 Coming soon

Base stats
HPAttackDefense Special attackSpecial defenseSpeed
6510560607095

Evolutionary Chain
MankeyPrimeape
From level 28

EV Data
Attack
2

Miscellaneous
Height Weight Abilities Wild Item
3' 03 70.5lb Vital Sprit
Anger Point
Catch Rate Steps to hatch Base Happiness Classification
75 0 70 Mountains
German French Japanese Romaji
Rasaff Colossinge ????? Okorizaru

Pokédex Flavours
Black It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
White It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Red/Blue Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Yellow It stops being angry only when$ nobody else is around. To view this moment is very difficult.
Gold If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Silver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Crystal It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Ruby When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Sapphire When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Emerald When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
Fire Red It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
Leaf Green Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
Diamond It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Pearl It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Platinum It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Heart Gold If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Soul Silver It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.

Black/White Learned Moves
MoveLevelTypeClassificationPowerPPAccuracy
Fling1DarkThis is a physical move, relying on Attack and Defense110100
Scratch1NormalThis is a physical move, relying on Attack and Defense4035100
Low Kick1FightingThis is a physical move, relying on Attack and Defense120100
Leer1NormalThis move does not deal damage030100
Focus Energy1NormalThis move does not deal damage0300
Fury Swipes9NormalThis is a physical move, relying on Attack and Defense181580
Karate Chop13FightingThis is a physical move, relying on Attack and Defense5025100
Seismic Toss17FightingThis is a physical move, relying on Attack and Defense120100
Screech21NormalThis move does not deal damage04085
Assurance25DarkThis is a physical move, relying on Attack and Defense5010100
Rage28NormalThis is a physical move, relying on Attack and Defense2020100
Swagger35NormalThis move does not deal damage01590
Cross Chop41FightingThis is a physical move, relying on Attack and Defense100580
Thrash47NormalThis is a physical move, relying on Attack and Defense12010100
Punishment53DarkThis is a physical move, relying on Attack and Defense15100
Close Combat59FightingThis is a physical move, relying on Attack and Defense1205100
Final Gambit63FightingThis is a special move, relying on Special Attack and Special Defense15100

Black/White Egg Moves
MoveTypeClassificationPowerPPAccuracy

Black/White Tutor Moves
MoveTypeClassificationPowerPPAccuracy

Black/White TH/HM Moves
MoveTypeClassificationPowerPPAccuracy
Work UpNormalThis move does not deal damage0300
FlingDarkThis is a physical move, relying on Attack and Defense110100
PaybackDarkThis is a physical move, relying on Attack and Defense5010100
U-turnBugThis is a physical move, relying on Attack and Defense7020100
Bulk UpFightingThis move does not deal damage0200
Aerial AceFlyingThis is a physical move, relying on Attack and Defense60200
Rock TombRockThis is a physical move, relying on Attack and Defense501080
OverheatFireThis is a special move, relying on Special Attack and Special Defense140590
Brick BreakFightingThis is a physical move, relying on Attack and Defense7515100
Poison JabPoisonThis is a physical move, relying on Attack and Defense8020100
Focus BlastFightingThis is a special move, relying on Special Attack and Special Defense120570
Giga ImpactNormalThis is a physical move, relying on Attack and Defense150590
BulldozeGroundThis is a physical move, relying on Attack and Defense6020100
RetaliateNormalThis is a physical move, relying on Attack and Defense705100
AcrobaticsFlyingThis is a physical move, relying on Attack and Defense5515100
RoundNormalThis is a special move, relying on Special Attack and Special Defense6015100
Low SweepFightingThis is a physical move, relying on Attack and Defense6020100
Smack DownRockThis is a physical move, relying on Attack and Defense5015100
Hone ClawsDarkThis move does not deal damage0150
Stone EdgeRockThis is a physical move, relying on Attack and Defense100580
TauntDarkThis move does not deal damage020100
FacadeNormalThis is a physical move, relying on Attack and Defense7020100
Rock SmashFightingThis is a physical move, relying on Attack and Defense4015100
RestPsychicThis move does not deal damage0100
Double TeamNormalThis move does not deal damage0150
ToxicPoisonThis move does not deal damage01090
DigGroundThis is a physical move, relying on Attack and Defense8010100
EarthquakeGroundThis is a physical move, relying on Attack and Defense10010100
ThunderElectricThis is a special move, relying on Special Attack and Special Defense1201070
ThunderboltElectricThis is a special move, relying on Special Attack and Special Defense9515100
StrengthNormalThis is a physical move, relying on Attack and Defense8015100
Rock SlideRockThis is a physical move, relying on Attack and Defense751090
SubstituteNormalThis move does not deal damage0100
ThiefDarkThis is a physical move, relying on Attack and Defense4010100
Sunny DayFireThis move does not deal damage050
Rain DanceWaterThis move does not deal damage050
Hidden PowerNormalThis is a special move, relying on Special Attack and Special Defense115100
FrustrationNormalThis is a physical move, relying on Attack and Defense120100
ReturnNormalThis is a physical move, relying on Attack and Defense120100
AttractNormalThis move does not deal damage015100
SwaggerNormalThis move does not deal damage01590
ProtectNormalThis move does not deal damage0100
Hyper BeamNormalThis is a special move, relying on Special Attack and Special Defense150590