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![]() | Primeape - ????? |
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"It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder."
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Base stats |
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HP | Attack | Defense | Special attack | Special defense | Speed |
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65 | 105 | 60 | 60 | 70 | 95 |
Evolutionary Chain |
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![]() | ![]() |
Mankey | Primeape |
From level 28 |
EV Data |
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Attack 2 |
Miscellaneous |
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Height | Weight | Abilities | Wild Item |
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3' 03 | 70.5lb | Vital Sprit Anger Point |
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Catch Rate | Steps to hatch | Base Happiness | Classification |
75 | 0 | 70 |
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German | French | Japanese | Romaji |
Rasaff | Colossinge | ????? | Okorizaru |
Pokédex Flavours |
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Black | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
White | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
Red/Blue | Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught. |
Yellow | It stops being angry only when$ nobody else is around. To view this moment is very difficult. |
Gold | If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep. |
Silver | It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare. |
Crystal | It will beat up anyone who makes it mad, even if it has to chase them until the end of the world. |
Ruby | When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time. |
Sapphire | When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time. |
Emerald | When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent. |
Fire Red | It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far. |
Leaf Green | Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up. |
Diamond | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
Pearl | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
Platinum | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
Heart Gold | If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep. |
Soul Silver | It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare. |
Black/White Learned Moves |
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Move | Level | Type | Classification | Power | PP | Accuracy |
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Fling | 1 | ![]() | ![]() | 1 | 10 | 100 |
Scratch | 1 | ![]() | ![]() | 40 | 35 | 100 |
Low Kick | 1 | ![]() | ![]() | 1 | 20 | 100 |
Leer | 1 | ![]() | ![]() | 0 | 30 | 100 |
Focus Energy | 1 | ![]() | ![]() | 0 | 30 | 0 |
Fury Swipes | 9 | ![]() | ![]() | 18 | 15 | 80 |
Karate Chop | 13 | ![]() | ![]() | 50 | 25 | 100 |
Seismic Toss | 17 | ![]() | ![]() | 1 | 20 | 100 |
Screech | 21 | ![]() | ![]() | 0 | 40 | 85 |
Assurance | 25 | ![]() | ![]() | 50 | 10 | 100 |
Rage | 28 | ![]() | ![]() | 20 | 20 | 100 |
Swagger | 35 | ![]() | ![]() | 0 | 15 | 90 |
Cross Chop | 41 | ![]() | ![]() | 100 | 5 | 80 |
Thrash | 47 | ![]() | ![]() | 120 | 10 | 100 |
Punishment | 53 | ![]() | ![]() | 1 | 5 | 100 |
Close Combat | 59 | ![]() | ![]() | 120 | 5 | 100 |
Final Gambit | 63 | ![]() | ![]() | 1 | 5 | 100 |
Black/White Egg Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Black/White Tutor Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Black/White TH/HM Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Work Up | ![]() | ![]() | 0 | 30 | 0 |
Fling | ![]() | ![]() | 1 | 10 | 100 |
Payback | ![]() | ![]() | 50 | 10 | 100 |
U-turn | ![]() | ![]() | 70 | 20 | 100 |
Bulk Up | ![]() | ![]() | 0 | 20 | 0 |
Aerial Ace | ![]() | ![]() | 60 | 20 | 0 |
Rock Tomb | ![]() | ![]() | 50 | 10 | 80 |
Overheat | ![]() | ![]() | 140 | 5 | 90 |
Brick Break | ![]() | ![]() | 75 | 15 | 100 |
Poison Jab | ![]() | ![]() | 80 | 20 | 100 |
Focus Blast | ![]() | ![]() | 120 | 5 | 70 |
Giga Impact | ![]() | ![]() | 150 | 5 | 90 |
Bulldoze | ![]() | ![]() | 60 | 20 | 100 |
Retaliate | ![]() | ![]() | 70 | 5 | 100 |
Acrobatics | ![]() | ![]() | 55 | 15 | 100 |
Round | ![]() | ![]() | 60 | 15 | 100 |
Low Sweep | ![]() | ![]() | 60 | 20 | 100 |
Smack Down | ![]() | ![]() | 50 | 15 | 100 |
Hone Claws | ![]() | ![]() | 0 | 15 | 0 |
Stone Edge | ![]() | ![]() | 100 | 5 | 80 |
Taunt | ![]() | ![]() | 0 | 20 | 100 |
Facade | ![]() | ![]() | 70 | 20 | 100 |
Rock Smash | ![]() | ![]() | 40 | 15 | 100 |
Rest | ![]() | ![]() | 0 | 10 | 0 |
Double Team | ![]() | ![]() | 0 | 15 | 0 |
Toxic | ![]() | ![]() | 0 | 10 | 90 |
Dig | ![]() | ![]() | 80 | 10 | 100 |
Earthquake | ![]() | ![]() | 100 | 10 | 100 |
Thunder | ![]() | ![]() | 120 | 10 | 70 |
Thunderbolt | ![]() | ![]() | 95 | 15 | 100 |
Strength | ![]() | ![]() | 80 | 15 | 100 |
Rock Slide | ![]() | ![]() | 75 | 10 | 90 |
Substitute | ![]() | ![]() | 0 | 10 | 0 |
Thief | ![]() | ![]() | 40 | 10 | 100 |
Sunny Day | ![]() | ![]() | 0 | 5 | 0 |
Rain Dance | ![]() | ![]() | 0 | 5 | 0 |
Hidden Power | ![]() | ![]() | 1 | 15 | 100 |
Frustration | ![]() | ![]() | 1 | 20 | 100 |
Return | ![]() | ![]() | 1 | 20 | 100 |
Attract | ![]() | ![]() | 0 | 15 | 100 |
Swagger | ![]() | ![]() | 0 | 15 | 90 |
Protect | ![]() | ![]() | 0 | 10 | 0 |
Hyper Beam | ![]() | ![]() | 150 | 5 | 90 |