# 056 - Mankey |
# 057 - Primeape |
# 058 - Growlithe |
Primeape - ????? |
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"It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder."
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Base stats |
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HP | Attack | Defense | Special attack | Special defense | Speed |
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65 | 105 | 60 | 60 | 70 | 95 |
Evolutionary Chain |
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Mankey | Primeape |
From level 28 |
EV Data |
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Attack 2 |
Miscellaneous |
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Height | Weight | Abilities | Wild Item |
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3' 03 | 70.5lb | Vital Sprit Anger Point |
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Catch Rate | Steps to hatch | Base Happiness | Classification |
75 | 0 | 70 | |
German | French | Japanese | Romaji |
Rasaff | Colossinge | ????? | Okorizaru |
Pokédex Flavours |
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Black | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
White | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
Red/Blue | Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught. |
Yellow | It stops being angry only when$ nobody else is around. To view this moment is very difficult. |
Gold | If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep. |
Silver | It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare. |
Crystal | It will beat up anyone who makes it mad, even if it has to chase them until the end of the world. |
Ruby | When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time. |
Sapphire | When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time. |
Emerald | When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent. |
Fire Red | It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far. |
Leaf Green | Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up. |
Diamond | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
Pearl | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
Platinum | It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder. |
Heart Gold | If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep. |
Soul Silver | It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare. |
Black/White Learned Moves |
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Move | Level | Type | Classification | Power | PP | Accuracy |
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Fling | 1 | 1 | 10 | 100 | ||
Scratch | 1 | 40 | 35 | 100 | ||
Low Kick | 1 | 1 | 20 | 100 | ||
Leer | 1 | 0 | 30 | 100 | ||
Focus Energy | 1 | 0 | 30 | 0 | ||
Fury Swipes | 9 | 18 | 15 | 80 | ||
Karate Chop | 13 | 50 | 25 | 100 | ||
Seismic Toss | 17 | 1 | 20 | 100 | ||
Screech | 21 | 0 | 40 | 85 | ||
Assurance | 25 | 50 | 10 | 100 | ||
Rage | 28 | 20 | 20 | 100 | ||
Swagger | 35 | 0 | 15 | 90 | ||
Cross Chop | 41 | 100 | 5 | 80 | ||
Thrash | 47 | 120 | 10 | 100 | ||
Punishment | 53 | 1 | 5 | 100 | ||
Close Combat | 59 | 120 | 5 | 100 | ||
Final Gambit | 63 | 1 | 5 | 100 |
Black/White Egg Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Black/White Tutor Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Black/White TH/HM Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Work Up | 0 | 30 | 0 | ||
Fling | 1 | 10 | 100 | ||
Payback | 50 | 10 | 100 | ||
U-turn | 70 | 20 | 100 | ||
Bulk Up | 0 | 20 | 0 | ||
Aerial Ace | 60 | 20 | 0 | ||
Rock Tomb | 50 | 10 | 80 | ||
Overheat | 140 | 5 | 90 | ||
Brick Break | 75 | 15 | 100 | ||
Poison Jab | 80 | 20 | 100 | ||
Focus Blast | 120 | 5 | 70 | ||
Giga Impact | 150 | 5 | 90 | ||
Bulldoze | 60 | 20 | 100 | ||
Retaliate | 70 | 5 | 100 | ||
Acrobatics | 55 | 15 | 100 | ||
Round | 60 | 15 | 100 | ||
Low Sweep | 60 | 20 | 100 | ||
Smack Down | 50 | 15 | 100 | ||
Hone Claws | 0 | 15 | 0 | ||
Stone Edge | 100 | 5 | 80 | ||
Taunt | 0 | 20 | 100 | ||
Facade | 70 | 20 | 100 | ||
Rock Smash | 40 | 15 | 100 | ||
Rest | 0 | 10 | 0 | ||
Double Team | 0 | 15 | 0 | ||
Toxic | 0 | 10 | 90 | ||
Dig | 80 | 10 | 100 | ||
Earthquake | 100 | 10 | 100 | ||
Thunder | 120 | 10 | 70 | ||
Thunderbolt | 95 | 15 | 100 | ||
Strength | 80 | 15 | 100 | ||
Rock Slide | 75 | 10 | 90 | ||
Substitute | 0 | 10 | 0 | ||
Thief | 40 | 10 | 100 | ||
Sunny Day | 0 | 5 | 0 | ||
Rain Dance | 0 | 5 | 0 | ||
Hidden Power | 1 | 15 | 100 | ||
Frustration | 1 | 20 | 100 | ||
Return | 1 | 20 | 100 | ||
Attract | 0 | 15 | 100 | ||
Swagger | 0 | 15 | 90 | ||
Protect | 0 | 10 | 0 | ||
Hyper Beam | 150 | 5 | 90 |