# 238 - Smoochum |
# 239 - Elekid |
# 240 - Magby |
Elekid - ????? |
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"A weak electric current flows between its horns. Sticking a hand there shocks the unwary."
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Base stats |
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HP | Attack | Defense | Special attack | Special defense | Speed |
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45 | 63 | 37 | 65 | 55 | 95 |
Evolutionary Chain |
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Elekid | Electabuzz | Electivire |
From level 30 | Trade with Electirizer |
EV Data |
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Speed 1 |
Miscellaneous |
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Height | Weight | Abilities | Wild Item |
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1' 12 | 51.8lb | Static |
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Catch Rate | Steps to hatch | Base Happiness | Classification |
45 | 6,400 | 70 | |
German | French | Japanese | Romaji |
Elekid | Elekid | ????? | Elekid |
Pokédex Flavours |
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Black | A weak electric current flows between its horns. Sticking a hand there shocks the unwary. |
White | A weak electric current flows between its horns. Sticking a hand there shocks the unwary. |
Gold | It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit. |
Silver | Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky. |
Crystal | It loves violent thunder. The space between its horns flickers bluish-white when it is charging energy. |
Ruby | ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this POKéMON begins swinging its arms in circles to recharge itself. |
Sapphire | ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this POKéMON begins swinging its arms in circles to recharge itself. |
Emerald | If it touches metal and discharges the electricity it has stored in its body, an ELEKID begins swinging its arms in circles to recharge itself. |
Fire Red | Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky. |
Leaf Green | It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit. |
Diamond | It generates electricity by whirling its arms. However, it can't store the energy it makes. |
Pearl | It generates electricity by whirling its arms. However, it can't store the energy it makes. |
Platinum | A weak electric current flows between its horns. Sticking a hand there shocks the unwary. |
Heart Gold | It rotates its arms to generate electricity, but it tires easily, so it only charges up a little bit. |
Soul Silver | Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky. |
Black/White Learned Moves |
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Move | Level | Type | Classification | Power | PP | Accuracy |
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Quick Attack | 1 | 40 | 30 | 100 | ||
Leer | 1 | 0 | 30 | 100 | ||
ThunderShock | 6 | 40 | 30 | 100 | ||
Low Kick | 11 | 1 | 20 | 100 | ||
Swift | 16 | 60 | 20 | 0 | ||
Shock Wave | 21 | 60 | 20 | 0 | ||
Light Screen | 26 | 0 | 30 | 0 | ||
Electro Ball | 31 | 1 | 10 | 100 | ||
ThunderPunch | 36 | 75 | 15 | 100 | ||
Discharge | 41 | 80 | 15 | 100 | ||
Thunderbolt | 46 | 95 | 15 | 100 | ||
Screech | 51 | 0 | 40 | 85 | ||
Thunder | 56 | 120 | 10 | 70 |
Black/White Egg Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Karate Chop | 50 | 25 | 100 | ||
Hammer Arm | 100 | 10 | 90 | ||
Focus Punch | 150 | 20 | 100 | ||
Cross Chop | 100 | 5 | 80 | ||
DynamicPunch | 100 | 5 | 50 | ||
Barrier | 0 | 30 | 0 | ||
Meditate | 0 | 40 | 0 | ||
Rolling Kick | 60 | 15 | 85 | ||
Ice Punch | 75 | 15 | 100 | ||
Fire Punch | 75 | 15 | 100 | ||
Feint | 50 | 10 | 100 |
Black/White Tutor Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Black/White TH/HM Moves |
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Move | Type | Classification | Power | PP | Accuracy |
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Thunderbolt | 95 | 15 | 100 | ||
Return | 1 | 20 | 100 | ||
Frustration | 1 | 20 | 100 | ||
Hidden Power | 1 | 15 | 100 | ||
Rain Dance | 0 | 5 | 0 | ||
Rock Smash | 40 | 15 | 100 | ||
Facade | 70 | 20 | 100 | ||
Brick Break | 75 | 15 | 100 | ||
Fling | 1 | 10 | 100 | ||
Charge Beam | 50 | 10 | 90 | ||
Round | 60 | 15 | 100 | ||
Volt Switch | 70 | 20 | 100 | ||
Attract | 0 | 15 | 100 | ||
Swagger | 0 | 15 | 90 | ||
Thunder Wave | 0 | 20 | 100 | ||
Thunder | 120 | 10 | 70 | ||
Toxic | 0 | 10 | 90 | ||
Psychic | 90 | 10 | 100 | ||
Double Team | 0 | 15 | 0 | ||
Light Screen | 0 | 30 | 0 | ||
Flash | 0 | 20 | 100 | ||
Rest | 0 | 10 | 0 | ||
Substitute | 0 | 10 | 0 | ||
Thief | 40 | 10 | 100 | ||
Protect | 0 | 10 | 0 | ||
Wild Charge | 90 | 15 | 100 |