![]() |
|
![]() |
![]() | Azumarill - ???? |
![]() ![]() |
![]() |
||||||
"It can spend all day in water, since it can inhale and store a large volume of air."
|
|||||||
|
|||||||
|
Base stats |
---|
HP | Attack | Defense | Special attack | Special defense | Speed |
---|---|---|---|---|---|
100 | 50 | 80 | 60 | 80 | 50 |
Evolutionary Chain |
---|
![]() | ![]() | ![]() |
Azurill | Marill | Azumarill |
Happiness ≥ 220 | From level 18 |
EV Data |
---|
HP 3 |
Miscellaneous |
---|
Height | Weight | Abilities | Wild Item |
---|---|---|---|
2' 07 | 62.8lb | Thick Fat Huge Power |
|
Catch Rate | Steps to hatch | Base Happiness | Classification |
75 | 0 | 70 |
|
German | French | Japanese | Romaji |
Azumarill | Azumarill | ???? | Marilli |
Pokédex Flavours |
---|
Black | It can spend all day in water, since it can inhale and store a large volume of air. |
White | It can spend all day in water, since it can inhale and store a large volume of air. |
Gold | By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers. |
Silver | When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet. |
Crystal | The bubble-like pattern on its stomach helps it camouflage itself when it's in the water. |
Ruby | AZUMARILL's long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers. |
Sapphire | AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe. |
Emerald | It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water. |
Fire Red | When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet. |
Leaf Green | By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers. |
Diamond | It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes. |
Pearl | Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds. |
Platinum | It can spend all day in water, since it can inhale and store a large volume of air. |
Heart Gold | By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers. |
Soul Silver | When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet. |
Black/White Learned Moves |
---|
Move | Level | Type | Classification | Power | PP | Accuracy |
---|---|---|---|---|---|---|
Tackle | 1 | ![]() | ![]() | 50 | 35 | 100 |
Defense Curl | 1 | ![]() | ![]() | 0 | 40 | 0 |
Tail Whip | 1 | ![]() | ![]() | 0 | 30 | 100 |
Water Gun | 1 | ![]() | ![]() | 40 | 25 | 100 |
Defense Curl | 2 | ![]() | ![]() | 0 | 40 | 0 |
Tail Whip | 7 | ![]() | ![]() | 0 | 30 | 100 |
Water Gun | 10 | ![]() | ![]() | 40 | 25 | 100 |
Rollout | 15 | ![]() | ![]() | 30 | 20 | 90 |
BubbleBeam | 20 | ![]() | ![]() | 65 | 20 | 100 |
Aqua Ring | 27 | ![]() | ![]() | 0 | 20 | 0 |
Double-Edge | 33 | ![]() | ![]() | 120 | 15 | 100 |
Rain Dance | 40 | ![]() | ![]() | 0 | 5 | 0 |
Aqua Tail | 47 | ![]() | ![]() | 90 | 10 | 90 |
Hydro Pump | 54 | ![]() | ![]() | 120 | 5 | 80 |
Black/White Egg Moves |
---|
Move | Type | Classification | Power | PP | Accuracy |
---|
Black/White Tutor Moves |
---|
Move | Type | Classification | Power | PP | Accuracy |
---|
Black/White TH/HM Moves |
---|
Move | Type | Classification | Power | PP | Accuracy |
---|---|---|---|---|---|
Surf | ![]() | ![]() | 95 | 15 | 100 |
Hidden Power | ![]() | ![]() | 1 | 15 | 100 |
Rain Dance | ![]() | ![]() | 0 | 5 | 0 |
Rock Smash | ![]() | ![]() | 40 | 15 | 100 |
Hail | ![]() | ![]() | 0 | 10 | 0 |
Facade | ![]() | ![]() | 70 | 20 | 100 |
Brick Break | ![]() | ![]() | 75 | 15 | 100 |
Dive | ![]() | ![]() | 80 | 10 | 100 |
Fling | ![]() | ![]() | 1 | 10 | 100 |
Focus Blast | ![]() | ![]() | 120 | 5 | 70 |
Giga Impact | ![]() | ![]() | 150 | 5 | 90 |
Grass Knot | ![]() | ![]() | 1 | 20 | 100 |
Round | ![]() | ![]() | 60 | 15 | 100 |
Scald | ![]() | ![]() | 80 | 15 | 100 |
Bulldoze | ![]() | ![]() | 60 | 20 | 100 |
Frustration | ![]() | ![]() | 1 | 20 | 100 |
Return | ![]() | ![]() | 1 | 20 | 100 |
Ice Beam | ![]() | ![]() | 95 | 10 | 100 |
Blizzard | ![]() | ![]() | 120 | 5 | 70 |
Hyper Beam | ![]() | ![]() | 150 | 5 | 90 |
Strength | ![]() | ![]() | 80 | 15 | 100 |
Dig | ![]() | ![]() | 80 | 10 | 100 |
Toxic | ![]() | ![]() | 0 | 10 | 90 |
Double Team | ![]() | ![]() | 0 | 15 | 0 |
Light Screen | ![]() | ![]() | 0 | 30 | 0 |
Waterfall | ![]() | ![]() | 80 | 15 | 100 |
Rest | ![]() | ![]() | 0 | 10 | 0 |
Substitute | ![]() | ![]() | 0 | 10 | 0 |
Protect | ![]() | ![]() | 0 | 10 | 0 |
Swagger | ![]() | ![]() | 0 | 15 | 90 |
Attract | ![]() | ![]() | 0 | 15 | 100 |
Work Up | ![]() | ![]() | 0 | 30 | 0 |