# 183 - Marill

# 184 - Azumarill

# 185 - Sudowoodo

Azumarill - ????


"It can spend all day in water, since it can inhale and store a large volume of air."
Gender ratio Species Colour
50.0%
50.0%
Aqua Rabbit Blue
Egg Group(s) Lv 100 Exp Shape
Water 1
Fairy
800,000 Coming soon

Base stats
HPAttackDefense Special attackSpecial defenseSpeed
1005080608050

Evolutionary Chain
AzurillMarillAzumarill
Happiness ≥ 220 From level 18

EV Data
HP
3

Miscellaneous
Height Weight Abilities Wild Item
2' 07 62.8lb Thick Fat
Huge Power
Catch Rate Steps to hatch Base Happiness Classification
75 0 70 Lake
German French Japanese Romaji
Azumarill Azumarill ???? Marilli

Pokédex Flavours
Black It can spend all day in water, since it can inhale and store a large volume of air.
White It can spend all day in water, since it can inhale and store a large volume of air.
Gold By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
Silver When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Crystal The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Ruby AZUMARILL's long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
Emerald It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
Fire Red When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Leaf Green By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Diamond It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum It can spend all day in water, since it can inhale and store a large volume of air.
Heart Gold By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
Soul Silver When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

Black/White Learned Moves
MoveLevelTypeClassificationPowerPPAccuracy
Tackle1NormalThis is a physical move, relying on Attack and Defense5035100
Defense Curl1NormalThis move does not deal damage0400
Tail Whip1NormalThis move does not deal damage030100
Water Gun1WaterThis is a special move, relying on Special Attack and Special Defense4025100
Defense Curl2NormalThis move does not deal damage0400
Tail Whip7NormalThis move does not deal damage030100
Water Gun10WaterThis is a special move, relying on Special Attack and Special Defense4025100
Rollout15RockThis is a physical move, relying on Attack and Defense302090
BubbleBeam20WaterThis is a special move, relying on Special Attack and Special Defense6520100
Aqua Ring27WaterThis move does not deal damage0200
Double-Edge33NormalThis is a physical move, relying on Attack and Defense12015100
Rain Dance40WaterThis move does not deal damage050
Aqua Tail47WaterThis is a physical move, relying on Attack and Defense901090
Hydro Pump54WaterThis is a special move, relying on Special Attack and Special Defense120580

Black/White Egg Moves
MoveTypeClassificationPowerPPAccuracy

Black/White Tutor Moves
MoveTypeClassificationPowerPPAccuracy

Black/White TH/HM Moves
MoveTypeClassificationPowerPPAccuracy
SurfWaterThis is a special move, relying on Special Attack and Special Defense9515100
Hidden PowerNormalThis is a special move, relying on Special Attack and Special Defense115100
Rain DanceWaterThis move does not deal damage050
Rock SmashFightingThis is a physical move, relying on Attack and Defense4015100
HailIceThis move does not deal damage0100
FacadeNormalThis is a physical move, relying on Attack and Defense7020100
Brick BreakFightingThis is a physical move, relying on Attack and Defense7515100
DiveWaterThis is a physical move, relying on Attack and Defense8010100
FlingDarkThis is a physical move, relying on Attack and Defense110100
Focus BlastFightingThis is a special move, relying on Special Attack and Special Defense120570
Giga ImpactNormalThis is a physical move, relying on Attack and Defense150590
Grass KnotGrassThis is a special move, relying on Special Attack and Special Defense120100
RoundNormalThis is a special move, relying on Special Attack and Special Defense6015100
ScaldWaterThis is a special move, relying on Special Attack and Special Defense8015100
BulldozeGroundThis is a physical move, relying on Attack and Defense6020100
FrustrationNormalThis is a physical move, relying on Attack and Defense120100
ReturnNormalThis is a physical move, relying on Attack and Defense120100
Ice BeamIceThis is a special move, relying on Special Attack and Special Defense9510100
BlizzardIceThis is a special move, relying on Special Attack and Special Defense120570
Hyper BeamNormalThis is a special move, relying on Special Attack and Special Defense150590
StrengthNormalThis is a physical move, relying on Attack and Defense8015100
DigGroundThis is a physical move, relying on Attack and Defense8010100
ToxicPoisonThis move does not deal damage01090
Double TeamNormalThis move does not deal damage0150
Light ScreenPsychicThis move does not deal damage0300
WaterfallWaterThis is a physical move, relying on Attack and Defense8015100
RestPsychicThis move does not deal damage0100
SubstituteNormalThis move does not deal damage0100
ProtectNormalThis move does not deal damage0100
SwaggerNormalThis move does not deal damage01590
AttractNormalThis move does not deal damage015100
Work UpNormalThis move does not deal damage0300